27#include <easy3d/viewer/viewer.h>
28#include <easy3d/core/surface_mesh.h>
29#include <easy3d/renderer/drawable_points.h>
30#include <easy3d/renderer/drawable_lines.h>
31#include <easy3d/renderer/drawable_triangles.h>
32#include <easy3d/renderer/renderer.h>
33#include <easy3d/util/resource.h>
34#include <easy3d/util/initializer.h>
50 PointsDrawable *drawable = mesh->renderer()->add_points_drawable(
"vertices");
51 drawable->set_uniform_coloring(
vec4(1.0f, 0.0f, 0.0f, 1.0f));
52 drawable->set_point_size(24.0f);
53 drawable->set_impostor_type(PointsDrawable::SPHERE);
59 LinesDrawable *drawable = mesh->renderer()->add_lines_drawable(
"edges");
60 drawable->set_uniform_coloring(
vec4(1.0f, 0.67f, 0.5f, 1.0f));
61 drawable->set_impostor_type(LinesDrawable::CYLINDER);
62 drawable->set_line_width(6);
68 auto points = mesh->get_vertex_property<
vec3>(
"v:point");
69 mesh->update_vertex_normals();
70 auto normals = mesh->get_vertex_property<
vec3>(
"v:normal");
74 float length = mesh->bounding_box().diagonal_length() * 0.15f;
80 std::vector<vec3> normal_points;
81 for (
auto v : mesh->vertices()) {
82 const vec3 &s = points[v];
83 const vec3 &t = points[v] + normals[v] *
length;
84 normal_points.push_back(s);
85 normal_points.push_back(t);
88 LinesDrawable *drawable = mesh->renderer()->add_lines_drawable(
"normals");
89 drawable->update_vertex_buffer(normal_points);
90 drawable->set_uniform_coloring(
vec4(0.0f, 1.0f, 0.0f, 1.0f));
91 drawable->set_impostor_type(LinesDrawable::CONE);
92 drawable->set_line_width(8);
98 PointsDrawable *drawable = mesh->renderer()->add_points_drawable(
"vertices");
99 drawable->set_uniform_coloring(
vec4(1.0f, 0.0f, 0.0f, 1.0f));
100 drawable->set_point_size(24.0f);
101 drawable->set_impostor_type(PointsDrawable::SURFEL);
105int main(
int argc,
char **argv) {
111 Viewer viewer(EXAMPLE_TITLE);
114 const std::string file_name = resource::directory() +
"/data/sphere.obj";
118 auto mesh =
dynamic_cast<SurfaceMesh *
>(viewer.add_model(file_name,
false));
120 LOG(ERROR) <<
"failed to load model. Please make sure the file exists and format is correct.";
126 create_spheres(mesh);
130 create_cylinders(mesh);
141 const vec3 trans =
vec3(0, 1, 0) * mesh->bounding_box().diagonal_length() * 0.7f;
142 auto points = copy->get_vertex_property<
vec3>(
"v:point");
143 for (
auto v : copy->vertices())
145 viewer.add_model(std::shared_ptr<SurfaceMesh>(copy),
false);
147 create_surfels(copy);
The drawable for rendering a set of line segments, e.g., edges of a mesh, vector fields.
Definition drawable_lines.h:40
The drawable for rendering a set of points, e.g., point clouds, vertices of a mesh.
Definition drawable_points.h:42
A halfedge data structure for polygonal meshes of 2-manifold.
Definition surface_mesh.h:51
The built-in Easy3D viewer.
Definition viewer.h:63
Definition collider.cpp:182
void initialize(bool info_to_stdout, bool use_log_file, bool use_setting_file, const std::string &resource_dir)
Initialization of Easy3D.
Definition initializer.cpp:39
T length(const Vec< N, T > &v)
Computes the length/magnitude of a vector.
Definition vec.h:289