This example shows how to select a model from a set of models by clicking the mouse.
The header file of the viewer class:
27#ifndef EASY3D_TUTORIAL_PICKER_VIEWER_H
28#define EASY3D_TUTORIAL_PICKER_VIEWER_H
30#include <easy3d/viewer/viewer.h>
40 explicit TutorialModelPicker(
const std::string &title);
43 bool mouse_press_event(
int x,
int y,
int button,
int modifiers)
override;
The base class of renderable 3D models.
Definition model.h:50
The built-in Easy3D viewer.
Definition viewer.h:63
Definition collider.cpp:182
The source file of the viewer class:
28#include <easy3d/gui/picker_model.h>
29#include <easy3d/core/model.h>
30#include <easy3d/renderer/drawable_triangles.h>
31#include <easy3d/renderer/renderer.h>
32#include <easy3d/util/file_system.h>
33#include <easy3d/util/setting.h>
40TutorialModelPicker::TutorialModelPicker(
const std::string &title)
43 camera()->setViewDirection(
vec3(0, 0, -1));
44 camera()->setUpVector(
vec3(0, 1, 0));
46 hint_ =
"Press the left button to pick/unpick a model";
50bool TutorialModelPicker::mouse_press_event(
int x,
int y,
int button,
int modifiers) {
52 auto model = picker.pick(models(), x, y);
56 return Viewer::mouse_press_event(x, y, button, modifiers);
61 for (
auto m : models()) {
63 m->renderer()->set_selected(!m->renderer()->is_selected());
65 auto faces = m->renderer()->get_triangles_drawable(
"faces");
66 if (m->renderer()->is_selected())
67 faces->set_uniform_coloring(
vec4(1, 0, 0, 1.0f));
69 faces->set_uniform_coloring(setting::surface_mesh_faces_color);
71 std::cout <<
"picked model: " << file_system::simple_name(model->name()) << std::endl;
Implementation of picking mechanism for set of models.
Definition picker_model.h:49
28#include <easy3d/util/resource.h>
29#include <easy3d/util/initializer.h>
45int main(
int argc,
char **argv) {
49 TutorialModelPicker viewer(EXAMPLE_TITLE);
50 viewer.add_model(resource::directory() +
"/data/easy3d/easy3d_e.ply");
51 viewer.add_model(resource::directory() +
"/data/easy3d/easy3d_a.ply");
52 viewer.add_model(resource::directory() +
"/data/easy3d/easy3d_s.ply");
53 viewer.add_model(resource::directory() +
"/data/easy3d/easy3d_y.ply");
54 viewer.add_model(resource::directory() +
"/data/easy3d/easy3d_3.ply");
55 viewer.add_model(resource::directory() +
"/data/easy3d/easy3d_d.ply");
57 if (viewer.models().empty()) {
58 LOG(ERROR) <<
"failed to load model. Please make sure the file exists and format is correct.";